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Galfimbul

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Hand of Fate 2
ИНФОРМАЦИЯ:
Год выпуска: 7 ноября 2017
Платформа: PC
Жанр: Action (RPG) / Roguelike / Board Games / 3rd Person / 3D /
Разработчик: Defiant Development
Издатель: Defiant Development
Тип издания: Лицензия
Версия: v1.0.9
Язык интерфейса: Русский / Английский / MULTi11
Язык озвучки: Английский
Таблетка: Не требуется (DRM Free от GOG)

СИСТЕМНЫЕ ТРЕБОВАНИЯ:
Минимальные:
ОС: Windows 10/7/8/8.1/Vista (32 or 64 bit)
Процессор: 2.4ghz Intel Core 2 Duo or equivalent
Оперативная память: 4 GB ОЗУ
Видеокарта: Intel HD Graphics 4600, NVIDIA GeForce GT 630, Radeon HD 5670
DirectX: Версии 11
Место на диске: 4 GB

ОПИСАНИЕ ИГРЫ:
Новый герой готов бросить вызов Дилеру в Hand of Fate 2! Вас ждет живая настольная игра с заданиями, которые можно переигрывать бесконечно, открывая новые карты, набрасывая черновик своих приключений и побеждая врагов в суровых боях реального времени!

Hand of Fate 2 — это «ползание по подземельям» в стилистике темного фэнтези, живая настольная игра, каждый уровень которой составляется из карт встреч, подобранных вами! Выбирайте с умом: ваш соперник, загадочный Дилер, не собирается нежничать, превращая вас в инструмент отмщения.

Расклады на столе изменились, но ставка та же: жизнь или смерть!
- Мир преобразился. Прошло сто лет с тех пор, как был свергнут старый Дилер и игра жизни и смерти получила нового мастера...
- 22 новых увлекательных испытания станут серьезной проверкой для вашего умения подбирать колоду. Будет здесь и охота на лихих убийц, и воссоединение несчастных возлюбленных, и даже постройка крепости, способной выдержать вражеский налет!
- Новые спутники станут подспорьем как в бою, сражаясь плечом к плечу с вами, так и вне боя, помогая обойти правила настольной игры!
- Сотни новых встреч, артефактов и предметов, которые можно заработать и улучшить.
- Отточенные бои в духе экшен-RPG: кромсайте врагов в капусту парой кинжалов и вколачивайте в землю тяжелым двуручным молотом. А набрав комбо-очки, можно выполнить особую, сверхмощную атаку!
- Враги будут объединены в карточные масти. Вам предстоит скрестить мечи с вышколенными имперскими солдатами, поохотиться на оскверненных мутантов и дать отпор налетчикам-северянам.
1. Установить игру.
2. Играть.
Patch 1.0.9 (17 November 2017)

Fixed the dice target being incorrect in a few circumstances
Fixed issue where credits would not display after changing language
The Healer: hide companion heal option if have no companion
Waterfall of Youth: fix to prevent receiving an extra Potion of Youth
Yvette's Cottage: fix to prevent receiving an extra Spell of Ageing curse
Restored save options for villages in Hanged Man
Fixed bug in Judgement where companion cards could get stuck on screen after fighting through the checkpoints
Fixed bug in Judgement where VAR was being displayed instead of the companion name
Fixed a bug in Judgement where Estrella would comment incorrectly at the Campfire
Fixed a non-progression bug in Judgement where the player could get stuck between two spice counters in the marshes
Fixed Defend from cancelling out of weapon ability.
Fixed an issue with boss battle breaking when cancelling out of a Finisher.
Please report issues in the bug forum here and we will endeavour to fix them asap.

Patch 1.0.8 (16 November 2017)

Added Space as an addition select button
Removed superfluous button press in wheel gambit
Added announcement to make it clear that Strength and Empress are in hard modes if you take the hard mode equipment.
Added 'Settings' option to start menu
Added option to override the controller icon map
Fixed controls icon-switching so that diagrams display appropriate remapping for back/touchpad/select/minus/view button.
Fixed Emperor progress blocker
Fixed combo reset when getting hit during finishers
Made weapon charge / combo not reset on time out
Fixed Healer bug that removed 'medium' healing option
Made Phalanx units stunnable during their red attack (and fixed up some visual weirdness).
Fixed deck builder encounter sorting issue
Improved intro performance
Made High Priestess Blizzard encounter Huge Failure more punishing.
Removed potential exploit in Devil challenge
Updated Villager's Axe weapon ability.
Fixed Alone curse
Fixed bug where VAR showed up if your companion is missing on one encounter

Patch 1.0.7 (15 November 2017)

Added a brightness (Gamma) setting
Reduced gold gain when losing Arm Wrestling.
Updated Chinese localisation
Fixed Saint Tala's Day to only give 2 blessings not 100
Fix some strings that were not getting localised in the pause menu
Fixed exploitable loop in Moon's Cemetery if you bring Ring of Food
Fixed 'close shave' achievement being awarded when you died in combat.
Fixed a VAR bug in chariot.

Patch 1.0.6 (15 November 2017)

Fix progression blocker in Mage Tower

Patch 1.0.5 (14 November 2017)

Fixed gold token bug on Strength.
Improved subtitle timings.
Adjusted default keyboard controls.
Fixed Malaclypse's shield disappearing when hitting a blocked enemy.
Fixed a potential failure state in the Holy Mace quest.
Fixed missing companion dialogue bugs.
Out of the Mud encounter now handles the correct companion text regardless of which companion is chosen.
Fixed exploitable loop in Hoarfrost Trial.
Improved Hoarfrost Trial balance.
Peek at the curse you are given during the Wheel stair card.
Fixed combat with no enemies resulting in a non-progression in Judgment challenge.
Fixed 'fleeting fame' triggering after campfire.
Fixed combat with no enemies in Moon's Cemetery.
Fixed twitch config input problems.
Fixed dice result and dice target compare in Berta's Betting House.
Updated Gladiator's Visage trait description for clarity.
Fixed traits on Cheerful Woodcutter encounter.
Player is now awarded food if they're replaying Strength and take the short route out of the opening encounter.
Companion cards now display traits in a display panel when selected from the
Display Cards container.
Fixed Malaclypse's shield absorbing mage range attacks without breaking.
Burning Building Oswin lose health icon updated.
Fixed Emperor's Dangerous Wilds to award correct fame.
Stolen Ones will announce number of soldiers remaining after picking Failure on blood magic wheel.
Fixed Gambler's Insurance.
Fixed trait title on Harvest Blade.
Added clear option to not give away your equipment in the Gnomes encounter.
Saint Tala's Day uses fallback deck so that it can't run out of blessings
Fixed issue where Temple of Prayers refreshed the 5th blessing if you backed out of the list.
Goblins will no longer say they stole things that they didn't.
Stopped Malaclypse teleporting away mid-shield.
Ordeal By Hot Iron will no longer instantiate an Executioner's Axe regardless of whether you have one already or not.
Improved Moon balance.
Fixed Ariadne and Colbjorn getting stuck in a walking state.

Patch 1.0.4 (13 November 2017)

Fix for The Tower in Brazilian Portuguese
Add a Dual Shock 2 native support
Fixed achievement unlocking for early testers (pre steam)
Fix "Berta's Betting House takes gold when no games are played"
Fixed encounter that would end before it begins if the player does not have a companion.
Fix for equipment showcases in trap levels causing cards to not be returned to the correct container.
Fixed companions attacking dead enemies non-stop after they've killed them.
Improve Berta's Betting House dice game clarity
Fixed issue where player would fail gold token in Strength if they change their equipment post meeting the requirement in the final encounter.
Fixed protected enemies infinitely hitting each other with their protection after one of them hitting the other.
The Cure final sequence (pendulum) made easier.
Added Pendulum trait to Bridge Skirmish.
Set Billy Clubs ability trait to use the Ability resource (now displays correct UI incl. number of hits to use ability).
Fixed a bug where rewards were being discarded.
Fixed pending card event listeners being checked with the wrong agent.
Updates to Deadly Forest encounter (now only takes Life/Max. Life, and updated traits to reflect change).
Made so that you must go through the dice game at least once before 'ambushing' the monster cards
Moved dithering to after overlay color and overlay texture
Fixed an issue where VAR would be displayed in encounter text if the player had no companion.
Fixed deck builder token filter (wasn't showing inherited tokens).
Bonus only activates once per Brimstone card.
Doubled Oswins damage resistance in combat.
Fixed Wraith health drain does not break Malaclypse's shield
Fixed potential non-progression in the Judgment challenge.
Fixed ponytail whipping in customisation
Ongoing typo fixes

Patch 1.0.3 (13 November 2017)

Disable adaptive vsync on PC for now, suspect it was causing or exacerbating a crash bug
Modified default keyboard controls, picked a set that are more responsive
If keyboard has not been remapped, update to new more responsive default
Made keyboard / mouse dodge on 'press' and run on new input 'KBMRun' (defaults to Left Control).
Added separate key binding for 'run' as part of the initial keyboard improvements
Made player attack targeting more generous when not pushing a direction.
Added binding for inspect ("i"), useful for OS X trackpad users without a middle mouse button
Default to more sensible resolution on retina MPB
Bug fix for "11_justice: random teleport to map area that I can't get out of"
Fixed massive graphical glitch in fog for OS X users using Nvidia driver
Fixed number of blessings the encounter takes from the player (was taking 1 more blessing than it should).
Updates to market thief.
Fixed companion name being displayed as VAR if they're removed from your hand during the run in the Strength challenge.
Some Chinese localisation improvements
Added a few second delay between start of twitch chance vote and messages posted to chat.

Patch 1.0.2 (13 November 2017)

Dark Wormhole
Added encounter option voting to twitch integration.
One Drunken Night balance
Trap level balance changes
Goblins balance changes
Fix for being able to move on the map while unlocking tokens
Fix for locking selection during chance card task (GuardianAngel bug)
Fix 8 skeleton spawner
Fix Malaclypse's Associate without companion

Patch 1.0.1 (09 November 2017)

Fix Italian, Spanish text had invaded
Added specific option for adaptive vsync, and option of regular on. Users with on previously (was adaptive), will now get adaptive. Opengl defaults to vsync on, d3d defaults to adaptive
Adjusted colouring of wormhole to make it less jarring.
Fog works consistently between d3d and opengl
Fixed ultrawide resolution
Fixed issues with companion dialog in Chariot if the player loses their companion
Fix ignored vibration setting in dice
Hopefully fix blood shaders so they aren't green on some configurations
Fixed a bug where the gold wasn't being taken away.
Fixed exception disconnecting from twitch. Updated twitch integration.
Fixed friendly health bars getting yellow outline (should be dark red) when reviving fallen companions.
Fixed Lovers campfire: wasn't cycling through Oswin lines
Fixed all the typos discovered today
Added twitch integration


Трекер:  [ 17-Ноя-2017 21:38 ]

  

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